Drawing upon two decades experience in neodruidism, Joshua Free’s original underground masterpiece, “Druidry”, completes the long-planned trilogy of superior resources for modern seekers, which debuted with “Book of Elven-Faerie” and “Draconomicon”…
Venture deep into the folds of the ‘Green World’ and initiate yourself to the greatest mysteries of the Celtic World – the Wisdom of the Druids!
Providing a new vision for modern Druidry, Joshua Free explores the deep teachings of Druidic Lore, including the core doctrines and codes, triad teachings of the Bards, natural philosophy, the construction of ritual tools and performance of ceremonial magic.
Whether you are new to Druidry or simply looking to refresh your own practices, this concise, expertly written and beautifully presented guide to the ancient mysteries will re-enchant your everyday life with the Wisdom of the Druids.
Joshua Free is the founder of Mardukite Ministries (2008) and the prolific author of many works including Sumerian Religion, Babylonian Myth & Magic, the Sorcerer’s Handbook of Merlyn Stone, the Necronomicon Anunnaki Bible, and many others. In the 1990′s he was the youngest initiate of the Order of Bards, Ovates and Druids (OBOD) in England until he left to independently pursue the origins of the Celtic Druids – resulting in the “Book of Elven-Faerie“.
Although best known for his work on Sumerians, the Anunnaki and Babylonian Tradition for the “Mardukites”, his work on the Dragon Legacy and modern Pheryllt Druid tradition is also paramount. His writing has even been used for the third volume from Douglas Monroe, “The Deepteachings of Merlyn” (published on the Autumn Equinox, 2011), which completed the trilogy begun in the 1990′s with “The 21 Lessons of Merlyn” and “The Lost Books of Merlyn”.
“Prior information concerning the transition of beings
between worlds have mainly focused on the moments
when the Otherworld beings will come to inhabit the
surface world of Men. The story of Robert Kirk is
amazing because it chronicles a man who went into the
Otherworld, became an initiate of the Elven-Ffayrie
Tradition and returned able to share it. We are not
referring to anything like the use of guided meditation
or other “New Age” concepts – Reverend Robert Kirk
was able to physically access the Otherworld like no
other mortal in recently recorded history. What’s more,
he was able to gain access on repeated occasions, not
simply by happenstance or coincidence. He was even
allowed to keep a journal and sketch-diary of his adventures
and accounts. The legacy of Robert Kirk’s life and
work is so monumental for the modern pursuits and
studies of the Elven-Ffayrie that I am often wary of
resources that make no mention of these accounts, even
in passing.” (Excerpted from the Book of Elven-Faerie by Joshua Free)
“Elemental or mortal transitions, as well as contact with
any type of “nature spirits” requires appropriate conditions
or circumstances as well as the ability to direct
or channel large amounts of energy. During appropriate
times, Kirk was able to return to the same ‘Faerie
Howe,’ or hollow hill and gain entrance at will. I make
mention of these things to entice you, for the story of
Rev. Robert Kirk truly should begin, well, at the
beginning…” (Liber-D)
[The Book of Elven-Faerie: Secrets of the Druids is perhaps the very genesis of the modern 'mardukite' movement, privately released by prolific writer, Joshua Free, in 2006. Within these pages you will follow the ancient traditions of Mesopotamia (Sumerian, Babylonian) as they evolve into the mystical, mythical and societal systems of Western Europe.]
“Robert Kirk was born in the year 1644, the seventh son
of an Episcopalian minister. Kirk later became a minister
himself, in his home parish of Aberfoyle (Perthshire,
Scotland.) While a devout Christian, Kirk was actually
interested and influenced by Faerie-lore his entire life,
though he was unable to accept “magick.” He did,
however, see the importance in preserving the magickal
and ancient Gaelic-Welsh language, and oversaw a
Gaelic translation of the Holy Bible, personally translating
the Psalms and Proverbs. Kirk’s missionary work
was like the Bardic Culdee of the past who preserved
the Celtic and Drwyd symbolism in the Book of Kells,
an “illuminated” manuscript of the Four Gospels in the
Gaelic language.” (Book of Elven-Faerie)
“It is clear (to the present author at least) that Robert
Kirk was never really intending on becoming a monumental
“New Age” figure or advocate for the “occult”
and ‘mystery traditions’ of the fey. In his writing,
however, he does display at least a familiarity with
archaic Hermetic-Gnostic and Rosicrucian doctrine, and
makes references to such in “The Secret Commonwealth
of Elves, Fauns and Faeries.” The nature of Kirk’s
personal research is unclear, but it is likely that he
would have had access to obscure manuscripts as an
esteemed member of the Clergy. With a strict religious
upbringing, he would have been reluctant to delve into
metaphysical matters, and it comes as no surprise that
his ‘pagan’ interests were a concern to his father.” (Liber-D)
[In Book of Elven-Faerie by Joshua Free discover how the most arcane practices actually shaped the beliefs of the western world and learn how mystical lineages of modern "folk magic" can be actually traced through the evolution of human civilization on the planet - all the way back to the ancient Anunnaki and becoming the practices of the Tuatha de Dannan (Tuatha d'Anu) and other Celtic Druid tribes.]
“The infamous “Faerie Howe” where Robert Kirk’s body
was eventually found, was a place that he had visited
frequently throughout his life. One day, Kirk actually
discovered, or rather was revealed, the entrance to the
“Faerieland Otherworld.” By means of a special knock
at the right times of month and day, Kirk would be
granted repeated access to the alternate dimension. In
his published accounts, except for the recently released
“Secret Lives of Elves and Faerie,” his private journals,
he does not always speak of these matters concerning
the Otherworld in first person. He prefers instead to
attribute these reports to those seers he has interviewed
as part of the research. His work was based on journals
from 1688-1692 implying four years of practical
“Otherworld Initiation” to compliment his research in
folklore.” (From the Book of Elven-Faerie: Secrets of the Druids by Joshua Free)
““The Secret Commonwealth of Elves” was never
published in its complete state, and was never in print at
all during Robert Kirk’s lifetime. Some scholars believe
that any first person references concerning mysticism,
the Otherworld Tradition and the Elven-Ffayrie encounters
themselves, were replaced as “accounts from seers”
or edited out of the manuscript altogether before
eventually being published into a Christian society as
authored by a Christian minister. In spite of this, Kirk
emphasizes and insists that there is no real conflict
found between his own religious beliefs and what he
comes to learn and experience concerning the Elven-
Ffayrie. The only real contradiction emerges in the
minds of Fundamentalist Christians who see these
beings as demons and devils. Kirk even goes as far as to
say that he feels that it is his mission to clarify the
misconceptions concerning the fey among his Christian
brethren.” (Liber-D)
[Ever popular in the underground, Book of Elven-Faerie includes the complete 'Druids of the Necronomicon' discourse with its corresponding "Grimoires" of Elven-Faerie and forest magick traditions, bringing a complete Elvish Tradition to the light of the mortal world for the first time in printed history.]
“It may very well be that the Antiquarian writers of
Robert Kirk’s time period, continuing with the Brothers’
Grimm, John Aubrey and Iolo Morganwg (to mention a
few) all felt that there was a part of folklore and the
Faerie Tradition hidden within, that was quickly disappearing
from contemporary society. More modern reconstructionists
like myself, Andrew Lang, R.J. Stewart and
John Matthews have felt the same in the sense that the
Elven-Faerie Tradition, as well as the legacy and involvement
of Robert Kirk as part of the tradition, must be
preserved without fail.” (Book of Elven-Faerie)
“After a disturbing encounter in Faerieland concerning a
chance episode with a solitary Dark Elf, Robert Kirk
took it upon himself to seek out the city of the Unseelie
Court and attempt to apologize for the rise in tension
resulting from his appearance in the Otherworld.
Apparently, he had not yet realized that by actually
setting foot on the ground of the Dark Elves, he was in
violation of the most severe of Unseelie laws. The
Unseelie Court sentenced him to death, but the Seelie
Court intervened and decided instead that Kirk should
remain forever “prisoner” in the Otherworld. This permanent transition would still leave his physical body dead
in the Middle World. He is allowed one night to set his
affairs in order in the ‘Lands Above’ in good faith, of
which he leaves his journals behind for his son, then
returns for his sentence.” (Liber-D)
“Some time after Kirk’s death, he appears to a relative
and claims that he will again appear at the Christening
of her daughter. At that time, her husband is to throw a
dagger at the apparition and if so, then the enchantment
of the Faerieland would be broken and he could return
to the Middle World. When the Christening came and
Kirk appeared, those present were so astounded that
they did not move to throw a dagger and so Kirk
remained in the Otherworld. Years after, another attempt
is made toward the family that resided in Kirk’s house
at the time. They are informed by a vision of him to
baptize their child in that room and stab a dagger in
the seat of the chair where Kirk sat to write. If they did
this, then he would be free again. Again, this is not tried
and Robert Kirk is never freed, showing again that
many folk still live in a dark age of ignorance where
they cannot even come to conceive of that which they
are forced to behold. Perhaps the Otherworld simply
was indeed Kirk’s fate.”
[Book of Elven-Faerie actually restores the historical basis of the modern "New Age" movements resulting from one Seeker's pursuits into the origins of the "Druids.]
“The dragon has always been something of an
enigma, but slowly and surely it has reemerged
into the light of present times, most
progressively during the last 100 years. Prior
to the last century of ‘pagan’ and ‘mystical’
revival, the dragon was mostly either considered
evil or else connected to distant and
‘irrelevant’ mythologies (according to the
consciousness level of the population at these
times).” (from the Draconomicon by Joshua Free)
“One of the most paramount initial reintroductions
of the dragon into modern culture
came popularly from someone who would be
‘respected’ among his peers, or at the very
least be ‘one of the community’ when making
his relay… J.R.R. Tolkein.”
“Although mostly absent from the “Lord of the
Rings” literary cycle itself, The Hobbit
famously featured the hoarding-dragon
Smaug. For as long as it has been available (c.
1939), The Hobbit and its dragon have
influenced more of 20th and 21st century “epic
fantasy” (including such projects as Dungeons
& Dragons) than anything else to appear in
print.” (from the Draconomicon)
[DRACONOMICON - The ultimate "Book of the Dragon" for magick-users and fantasy enthusiasts alike. This completely revised and expanded 15th Anniversary edition of the underground cult classic "Draconomicon" offers powerful teachings and lore of 'dragon magick' and its legacy.]
“The 1960′s brought a period of ‘fantasy’ and
‘psychedelic enchantment’ that very often
included the dragon themes. Consider the
Disney rendition of Sword-in-the-Stone where
Madam Nim turns into a dragon. Another of
their films, Sleeping Beauty, also features a
female magic-user that transforms into a
dragon. The song and film “Puff the Magic
Dragon” also seems to have inspired a certain
segment of a past generation that will never
be able to forget, nor the timelessness of
Pete’s Dragon and similar lovable classics.” (from the Draconomicon)
“In 1977, TSR launched their first edition of
“Advanced Dungeon & Dragons,” what players
would later call simply “D&D.” This newer
version of the game consisted of expanded
rules available in separate hardcover books,
allowing for infinite expansion possibilities,
an aspect that TSR took full advantage of. The
core books required for the game are “The
Player’s Handbook,” “The Dungeon Master’s
Guide” and the “Monster Manual,” all of which
were originally written by Gary Gygax himself.
The original fantasy artwork gracing these
covers was deemed too controversial for the
mainstream, so a more commercial look was
given to the same edition in 1978. Further
titles came to supplement the core materials,
including: “Deities & Demigods,” “The Manual of
the Planes” and the controversial “Fiend Folio.”
[DRACONOMICON - Discovering the wisdom & power of the dragon has never been easier. Come and initiate yourself to the Great Mysteries and venture on a journey beginning in the primordial depths of the primeval abyss of the "Great Universal Dragon" and following through millennium of ageless mysteries into the present age... and the future!]
“Dungeons & Dragons began to spark religious
controversy once things started happening to
psychologically unstable teenagers who became
obsessed with the occult elements and
the “role-play” of the game. Although the
game obviously exposed players to metaphysical
and magickal “themes,” it did not
teach practices any more useful that someone
might gain from reading Grimms’ Faerie Tales.” (from the Draconomicon)
“The first bout of public concern emerged
almost immediately in 1979 when a player,
James Dallas Egbert III, at the University of
Michigan disappeared for nearly a month.
Media attention was attracted and the official
story became that the boy’s reality had
merged with the game world, so he goes into
the steam ducts of the university for personal
adventure and dies. Of course, none of this
turned out to be true. Sales skyrocketed
though.”
“In 1989, TSR produced a new “second edition”
of the game as well as new rules and supplements.
TSR has been steadily dealing with
financial problems and sought to attract a
new generation of players with a new look
and feel to the product. A decade later, TSR
would be bankrupt, only to have their design
patents and trademarks purchased by Wizards
of the Coast, who released a new, classier, easy
to use “third edition” in 2000, returning the
game title to simply: Dungeons & Dragons. The
debut of the new edition was accompanied by
the first D&D feature-length motion picture
to be released (New Line Productions). Warner
Bros. produced a sequel in 2005, the “Wrath
of the Dragon God.” (from the Draconomicon by Joshua Free)
[DRACONOMICON - Whether looking to incorporate the "dragon" into your personal spiritual or magickal tradition or even simply as a unique and remarkable treasury of esoteric knowledge as revealed by a leading member of the occult underground, Joshua Free, the "Draconomicon" is the perfect addition to your literary collection and everyday life.]
“Via imaginative storytelling, the characters
gains more “gaming experience” cumulative
over time and ultimately becomes “stronger.”
Fantasy role-playing has been stereotyped a
“nerd niche,” but no more than chess or Risk.
Although originally conceived of by older
battle strategy enthusiasts with probably
nothing else better to do with their time, the
game is now marketed to young adults and
college-level consumers who have the
expendable income to support this (often)
expensive hobby. Other fantasy adventure
games have since followed in the D&D
tradition, including the now out-of-print
“Hero Quest” rendition by Milton Bradley and
the more recent release of “Heroscape.” No
series has ever reached the sheerness of the
original D&D world, of which practitioners
and cowans alike continue to collect vast
remnants of.” (from the Draconomicon)
“When the 1980′s were coming into their power
in human consciousness, motion pictures
such as Excalibur and Dragonslayer were
intriguing the mystical and fantasy-seeking
population, and something else arrived in the
underground: a pseudo-scientific movement
to explore dragon activity on the planet – what
they called musingly an infestation. This was
brought forth by Warner Brothers Books
when they released “Dragons: A Guide to the
Modern Infestation” written by Pamela Blanpied
in 1980 (later reprinted in 1996). The work
refers to the academic pursuit as “verminology.”
Prior to the founding of the Mardukite Chamberlains in 2008 and the Year-1 work of 2009, the organization was founded on a meta-volume of ‘arcane mysteries’ known as “Arcanum” (now available as the “Arcanum Epica” trilogy or in the anthology: A Complete Course Curriculum in Magick), now classified internally as Liber-A. Another pre-Mardukite volume used as the basis for the organization’s inception, Liber-D, also known as the Book of Elven-Faerie, incorporated some of the same themes, leading the original members of the organization in the same direction — toward Mesopotamia. Of course, the archives and annals of the Mardukite Research Organization are far from restrictive of just one facet of history, as the following excerpt from Arcanum Epica I, should relay.
“Over the years, the “Arthurian Tradition” has come to encompass a wide sweeping array of thought from a philosophical and spiritual school of metaphysics originating in Wales/Britain, in which practitioners apply the saga of King Arthur and the plethora of related archetypal symbolism within this myth to daily magickal living. Though often incorporated into neodruidism, this is not exclusively so. The pre-wiccan modern guru of witchcraft, Dion Fortune, Ceremonialist Gareth Knight and various other members of the Hermetic Order of the Golden Dawn (GD) and the Stella Matutina (SM) became enthralled by the potential of the Arthurian Tradition and the Merlyn-current in the early 1900s. This appears to have primarily remained confined to British practices until the American release of Gareth Knight’s “Secret Tradition in Arthurian Legend” (1983) shortly following the appearance of the motion picture phenomenon, “Excalibur” (1982). R.J. Stewart continued the formal analysis of the Merlyn-current in the mid-1980s.“
“The quest to uncover the historical Arthur has been a challenge since the beginning. At present, the debate is not so much a matter of whether or not a historical “dux bellorum” (not “king,” but “war leader”) existed, but as to the specifics of the entity we commonly refer to. The same exists for the Merlyn character, a word that may have correlated to a designation or title used several times in history, rather than as a proper name.“ (from Arcanum Epica I)
“Some factions of neodruidism teach that the mythic cycle of Arthur originates with the ancient Tuatha d’Anu race of Elves and faerie folk. This was then symbolically applied to the deeds of a 5th-6th Century character that was associated with the legacy of the Dragon Kings. He helped to restore or unite Britain after the fall of Rome and the departure of Roman soldiers. At that time, the Druid age had ended (due to that same Roman influence) and the land was left seemingly unprotected. Arthur then rallied an army represented by all of the realms unified under his “pendragon” banner in order to defend the integrity of Britain against the Saxons and temporarily returned the power of the Druids.“
"Draconomicon" 15th Anniversary Edition
“The name Arturos Pendragon, as he is generally known, identifies him with two significant symbols: the bear (“art”) and the dragon. Curiously, both these beasts correlate to very specific northern star constellations, perhaps the most significant ones found in ancient wizardry. Draco once ruled as the northern polar constellation until a shift in the alignment of the Earth Planet forced Ursa Major (the “Great Bear”) to become the revolving constellation. Other lore alludes to a connection to the polar forces of the dragon and the unicorn.“
“The quest for the “Holy Grail” (chalice) is not the only symbol that links the Arthurian Tradition to Gnostic-Christianity. The twelve Knights of the Round Table resemble the Twelve Disciples of Jesus Christ (and also the zodiac). In fact, some unusual correlations appear in the legendary existences of Jesus, Arthur and Merlyn. All three are legendarily “fathered” by metaphysics. All three are prophetic figures that remain “hidden” until puberty and whose public or apparent demise is always the result of some intimate prophetic betrayal. In the bedtime version of the tradition, the Holy Grail is the “Cup of Destiny,” used at the Last Supper of the biblical life of Jesus. In the Edaphic Tradition the physical grail is the Cauldron of the Dagda, just as the “Spear of Destiny” correlates with the Spear of Lugh.“ (from A Complete Course Curriculum in Magick)
"Book of Elven-Faere"
“The true relics and mysteries of the Gnostics later became the symbolic focus for the medieval secret societies, including the items mentioned above and the “Shroud of Turin.” Practitioners of the Arthurian Tradition typically survey Dragon Magick, Elven Magick and Druidism. Douglas Monroe, the controversial neo-Pheryllt reconstructionist, used the Arthurian cycle as a methodology and framework to relay his own metaphysical system. [Famed mystic Deepak Chopra did something similar in “The Way of the Wizard” (1995).] Ironically, the Charm of Making he is believed to alone have adopted from “Excalibur” for “The 21 Lessons of Merlyn” (1992) was recorded in 1986 by Geoff Hughes, another reconstructionist, as the means of calling forth the Dragon-Merlyn current or ray. [And again by author Rhiannon Ryall] This is documented in “Ancient Magicks for a New Age” (1989).“
“The locations found in Arthurian lore correspond to actual locations in Britain. The alleged birth at Tintagel can be found in the dramatic ruins of a stronghold in Cornwall. The famous Avalon once rested at the top of Glastonbury Tor, where now stands the oldest Christian church, founded by Joseph of Arimathea. The mound was once surrounded by water, making it an “island,” and hence the “Isle of Avalon.” Finally, the name “Camelot” is a direct reference to the River Cam. The modern location that was once Camelot is called Cadbury, positioned near the River Cam at approximately equal distances from both Avalon and Stonehenge.“
1. NECRONOMICON ANUNNAKI BIBLE Edited by Joshua Free
The Necronomicon… Sumerians… Star-Gates of Babylon… The Anunnaki… Alien Gods… Here is the definitive work, the primary sourcebook of the Mardukite Chamberlains uncovered from their first active year of research and development in 2009. The ‘Necronomicon Anunnaki Bible’ is a masterpiece of Mesopotamian Mardukite Magick and Spirituality providing the most complete collection of Sumerian and Babylonian accounts of human history and civilization in one book, composing in itself a ‘bible’ and actually proving to be the predecessor and basis of global scripture-based traditions thereafter.
2. GATES OF THE NECRONOMICON Edited by Joshua Free
Contributions by Mardukite Chamberlains
Originally published in three installments – “Sumerian Religion”, “Babylonian Myth & Magic” and “Necronomicon Revelations: The Nine Gates of the Kingdom of Shadows” – now the complete research and development conducted by the Mardukite Chamberlains during their second active year in 2010, is available in one volume: the definitive companion to the original ‘first year’ Mardukite anthology sourcebook: “Necronomicon – Anunnaki Bible.”
3. SUMERIAN RELIGION By Joshua Free
Arriving on the surface world from the underground – an amazing insight into the Anunnaki ‘alien gods’ famously accounted by the Sumerian and Babylonian traditions. Sumerian Religion: Secrets of the Anunnaki is not merely the presentation of dry academic renderings of obscure tablets; Sumerian Religion will take you on a progressive journey that is just as relevant and critical today as it was thousands of years ago! Uncover the mysteries that lay hidden in ancient Sumer, with a message so relevant today, it is no wonder it became the greatest kept secret of Babylon!
4. NECRONOMICON REVELATIONS By Joshua Free
Uncover the the real truth about what some call the NECRONOMICON and the true ‘alien forces’ behind the occult, existing in the shadows of reality for the entire history of humanity. Here is the final volume of the underground Mardukite ‘Anunnaki Necronomicon’ cycle. After nearly two decades involved with this work, prolific writer and founder of Mardukite Ministries, Joshua Free, candidly reveals how these ‘spiritual beings’ have influenced the imaginations of ‘metaphysical’ writers and artists. Discover ‘Necronomicon Revelations’ and find out why readers are saying this is the most controversial material written by Joshua Free to date!
5. BOOK OF ELVEN-FAERIE By Joshua Free
The original underground masterpiece comes alive and available in print to the general public for the first time ever! Within these pages you will follow the ancient traditions of Mesopotamia (Sumerian, Babylonian) as they evolve into the mystical, mythical and societal systems of Western Europe. Book of Elven-Faerie actually restores the historical basis of the modern “New Age” movements resulting from one Seeker’s pursuits into the origins of the “Druids.” Includes the complete ‘Druids of the Necronomicon’ discourse with its corresponding “Grimoires” of Elven-Faerie and forest magick traditions, bringing a complete Elvish Tradition to the light of the mortal world for the first time in printed history.
Magick is not a “supernatural” power. On the contrary, magick is actually quite “natural.” When we refer to magick, we are referring to the study and use of the creative force of the Universe that exists at a sub-atomic or invisible level. The true magick of the Elves is innate to them and does not require the years of study and training that the Wizard Schools of Humans and Fey-Touched must resort to. The Elven-Ffayrie simply do not see magick as something “outside” of themselves. They develop and refine their skills over periods of self-discovery. The wisdom of experience can only come from time, and this is something that the Elven-Ffayrie are not short on.
The Elves view magick as a part of art. When something created or changed becomes charged or imbued with positive energy as a result of intention, it becomes art. Magick in any of its various forms will create, transform or even destroy some aspect of ‘reality.’ Magickal feats are accomplished by activating the mind’s subconscious powers through the use of symbolism and imagery to aid in focusing and directing energy. Through the ‘ritual movements,’ ‘breathing exercises,’ ‘ceremonial dance,’ and any other intentional actions, the entire mind and body becomes actively involved in bringing about a desired result, whatever that may be. All intentional acts are magickal because they move energy and cause change or an affect in accordance with one’s will, intention and desire. Finally, music and the vocalization of incantations, intentions and affirmations are ways of intellectually commanding energy and are often incorporated in magick.
Magickal abilities and power come from within first and foremost. The Elvish Wizard becomes the Ultimate Catalyst, the ‘Akasha’ or ‘Fifth Element’ to the Earth Wizard, and the spirit of ‘Connectedness’ on the 7-rayed Elven-Ffayrie star. As the ‘Fifth Element’ or ‘Quintessence,’ the Elvish Wizard channels the energy currents of the Elemental Forces. These energies are considered external ‘higher powers’ that are summoned ceremonially, by will, or often simply by the energy attracted to the use of directing currents or summoning an element purely in the mind. In ceremony, the Wizard uses a form of ancient etiquette when calling and dismissing these energies.
The Elvish Tradition speaks of many elements and Elemental-types. While they do relate to the ‘Four Element’ tradition of the Middle World Wizards, the Elven-Ffayrie often catalogue their Elemental Magick by 3, 6 and 9. In Elven Wizardry, the current of an element is called ‘duile’ by the Gaelic-Welsh fey. Wizards have also called these ‘aires,’ after the ‘Four Winds.’ Sometimes the elements are misunderstood, because ‘Nwyvre’ can be interpreted as both ‘Akasha’ and ‘Fire,’ but as you will see, the Elvish Wizard interprets the Fire Element a bit differently from their Otherworld perspective.
Book of Elven Faerie: Secrets of the Druids (by Joshua Free)
The Three-Fold Elemental Schema
Element of Land: bone, tissue, muscle, skin, soil, ground, minerals, crystals, plant life, vegetation,
and mainland ecosystem.
Element of Sky: oxygen, lungs, voice, circulatory system, the winds, upper atmosphere, clouds, vapor, and winged life.
Element of Sea: blood, fluids, hormones, neuro-chemicals, natural bodies of water, running water and marine life.
The Six-Fold Elemental Schema
Element of Stone: brown magick, animals, business, gems, metals and soil.
Element of Earth: green magick, agriculture, ecology, fertility, forests, herbalism and trees.
Element of Vapor & Cloud: indigo magick, quantum physics, Otherworld magick, psychic powers, spirits and time travel.
Element of Wind: yellow magick, alertness, books, communication, confidence, knowledge, study, reading and writing.
Element of Sun: red & orange magick, alchemy, art, courage, healing, love, passion, strength, success and attraction.
Element of Sea: blue magick, creativity, dreams, emotion, glamour, the moon, love, enchantment, mysticism, peace, tranquility, understanding and visions.
The Nine-Fold Elemental Schema
Element of Salt Land: nighttime, northwest, white, consecration ceremonies and purification.
Element of Earth Land: midnight, north, green, trees/forest growth magick and fertility.
Element of Stone Land: evening, northeast, brown, crystal magick, charging and protection.
Element of Wind Sky: morning twilight, east, yellow, new beginnings, insight and summoning.
Element of Star(fire) Sky: dawn, southeast, white, dreams, wish magick and awareness.
Element of Sun Sky: noon, south, gold, insight, willpower, strength and leadership.
Element of Vapor & Cloud Sea: twilight, southwest, astral magick, Otherworld work and enchantments.
Element of Sea Sea: sunset, west, blue, subconscious magick, dreams, healing and love.
Element of Rain Sea: dust, west-northwest, purple, emotions, emotional healing, cleansing, love and beauty.
James Lovelock presented the Gaea-theory to modern civilization stating that the Earth is a living organism. Other writers have followed up on his work like Ralph Metzner in his book Green Psychology. There is this overwhelmingly logical idea that the Earth is basically a ‘super-being,’ composed of many of the same things we are familiar with in ourselves. If you examine ‘The Three-Fold Elemental Schema’ you can actual see the Elemental connection between the Elemental World and the Gaian-makeup of the planet. If separated into the four-element schema that the reader is probably more familiar with, the picture may come together even more clearly.
Discover the Elemental Magick of the Elven Tradition and the secrets behind the Fairy-Faith of Europe in The Book of Elven-Faerie. These materials are also available in the Mardukite Chamberlains volume known as Druids of the Necronomicon.